Blizz stated in a watercooler that they're using the 1.12 database as a starting point. I don't think it's a stretch for people to assume that most game features and mechanics will be in their 1.12 state. The kind of stuff I would expect to see reverted would be numerous AV changes, but I seriously doubt class mechanics are going to be reverted. I'd be surprised if the threat changes that ruin pre-naxx encounters are reverted.
PHASED CONTENT ROLLOUT – Following its launch, World of Warcraft Classic’s content will be released over the course of multiple phases reflecting the game’s original order. Re-experience WoW history unfolding as heroes gear up for Blackwing Lair; players battle for PvP Honor and Rank rewards; and entire realms band together to open the gates of Ahn’Qiraj.
Nov 15 [OCE] Alliance Late night PvE will be a hard core focused PvE raiding guild. GOALS To clear all content efficiently and quickly To have fun To be the best we can be To clear MC during week 2- RAID TIMES raid times will be held in GMT+9, this is Japan's time zone for reference, this does NOT follow day light savings. for reference, at this moment these times would be 11:30 in Sydney, and 7:30AM EST USA. MON 9:30PM-12:30AM WED 9:30PM-12:30AM THUR 9:30PM-12:30AM-may schedule a 4th day during progression if needed- 20 man raids will be help on off days, or raid days if all content has been cleared. again to be clear, this schedule will not follow DSL, so your start time may move 1 hour forward or backwards during the year. EXPECTATIONS I want my raiders to be willing. You do not have to be a former pro raider, you do not have to have vanilla experience. While these things are welcomed and I do share these qualities. All i need from you is the willingness to learn and become better. Give me your best and I'll give you quality leadership that has proven time and time again to down bosses and push through content. Effort will always be rewarded. LOOT RULES I will be using my own system style of loot council. It has worked well for me in the past and I will continue to use it. I can explain parts of it in detail on discord if you wish. ROSTER This is a brand new endeavor, I will be main tanking and I am looking for others to help me push this to a competent raid team. I look forward to making fresh connections and creating great bonds with all of you. ABOUT ME I have been playing warcraft since vanilla. I climbed higher and higher into better and better guilds until I eventually landed in a top 10 US guild during MoP. before WOD released I essentially stopped hardcore raiding and went more casual. I am now looking to get back into a more hardcore scene with like minded individuals who enjoy the prestige of completing content quickly. CONTACT BATTLENET Firefly#1855 DISCORD Hatchmark#2695 the discord has lots of links to video guides and other sources to help get you ready for classicHatchmark8 Nov 15
Nov 15 Skeletons RIP Please allow skeletons of dead players to Rest In Peace. Witnessing the aftermath of a city / town raid and seeing a blanket of bones that told a story of how the battle went down, really helped add to the MMORPG feel. I did not play the “demo” but reports say that skeletons disappear fairly quick. #nochangesMakinb17CEDC26 Nov 15

This Shadow Talent Build is the fastest for Leveling Up a Priest Class from 1-60 in WoW Classic patch 1.12. Spamming Shadow Damage DOTs while kite mobs will be the name of the game with this build, having the ability to sustain your health is just a bonus. You will just need to make sure you are stacking enough spirit so you don’t run out of mana often as that will slow down the levelling process drastically.

While our initial effort helped us determine the experience we wanted to provide, this second prototype really defined how we’d get there. Starting from a modern architecture—with all its security and stability changes—means the team’s efforts can be focused on pursuing an authentic classic experience. Any differences in behavior between our development builds and the patch 1.12 reference can be systematically cataloged and corrected, while still operating from a foundation that’s stable and secure.
To fully understand the interplay, consider terrain. This includes the placement of hills and valleys, trees, buildings, and more. When hooking up the old terrain data files to the new modern game system we realized that the way the system looked at the shape of data was different. This resulted in the updated system and classic data not aligning, resulting in weird issues like Kolkar campfires underwater or burnt-out trees from the Cataclysm era appearing in the original world.
And for talent builds. I prefer to make my own talent builds. But I've been playing RPGs since the 8bit days so half the fun is building my own characters up. I already made and bookmarked 1 deep fire mage build, 2 elemental mage builds, and 2 deep frost mage builds. And I might remake them tomorrow if I read up on any good talent choices I left out my 1st 5 times lol. And I have multiple builds for the other classes I play too.
One may think that the AH may suffer a reduction of competitivity, leading to higher prices, but in an healthy server the gold farmer's farm will be taken over by actual players. Giving the chance to a more fair gameplay where you can go out and farm the materials that you need, instead to see them always farmed by gold sellers that sell them to you, without letting you many room to make gold in a fair way.
To gain gold in World of Warcraft, you will primarily be grinding professions which are fantastic for receiving rewards. Mining is an example of a great profession at an early-game level. While Herbalism is actually the best gathering profession, the issue is it uses consumables which can make the profession rather costly, with the investment required.
Through out the game, the quest log will be capped to 20 many times.  The guide makes use of maximizing the total amount of quests you can accept at once.  Because of this it is important to follow the guide exactly and only accept quests if the guide tells you to so you won't run into issues not being able to accept a quest.  If you do accept a quest that is not listed in the guide, write it down because you may need to abandon it in order to keep following the guide if your quest log is full.
In restoring World of Warcraft Classic, our guiding principle has been to provide an authentic experience. Things might run a bit smoother and the hardware is better, but the game should still look and feel like you’re playing World of Warcraft from 2006. Things like combat equations, original models, and hunter skills are certainly part of that—but things like social dynamics are a part of that too. The reliance on others, the effort it took to assemble a group, and how that impacted your journey into a dungeon—these were all part of the classic experience that we wanted to preserve.
I made some route changes to the Horde levels 43-44 sections.  I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff.  Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter.  I think these were great changes.
There are more passive methods to gain wow classic gold, but these are slower. For example, many people choose to fish in places like Tanaris, or kill Harpies in Feralas and loot items such as mageweaves. These are rather AFK-able, but again, not as rewarding. Some people choose to favour fun over anything, and like in any MMO (massively multiplayer online game), the best way to have fun is playing games with friends or your guild. Dungeon runs with your friends provide social interaction and are definitely helpful over the long-term for your gold stack!
The leveling guides on my site are essentially speed leveling guides.  My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first.  I list many occasions where I tell the player to "die on purpose" to go faster.  I tell the player to skip certain quests, because some quests are just not worth the time/XP.  I list tricks and shortcuts to go faster so you can reach level 60 much quicker.  I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow.  For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways.  Although I do list quests that can optionally be done if you have a group.
To avoid this, the team “taught” our tools some new tricks so that we could update WoW Classic without affecting the current version of the game. We copied the 1.12 data into a new project, taught the tools to distinguish between them, and now as the WoW Classic team makes patches, any changes stay within the Classic chain without ever interacting with the current game’s data. This might seem simple—like copying a directory—but the tricky part is teaching all our tools how to understand this so that they can make edits automatically. Being able to use our internal tools is a huge benefit, and we wanted to make sure Classic had access to all of WoW’s infrastructure and data.
One may think that the AH may suffer a reduction of competitivity, leading to higher prices, but in an healthy server the gold farmer's farm will be taken over by actual players. Giving the chance to a more fair gameplay where you can go out and farm the materials that you need, instead to see them always farmed by gold sellers that sell them to you, without letting you many room to make gold in a fair way.

Some quests in my guide are marked as "SKIP" and colored in red.  These quests are simply either too hard to solo or not worth the XP/time and are skipped.  My guide will only list SKIPPED quests if the quest is a direct follow up after completing a quest, not one that you have to click the NPC again to get it.  If you hover over the skipped quests, it will give info on why it is skipped in the guide (unless that info is already listed directly in the guide text).
Who is Joana?  Joana, (AKA Mancow, or FuriousPaul) speedran 1-60 vanilla WoW from 2005 - 2007.  I have been server first to level 60 seven times in a row, along with winning Blizzard's "First to level 50" contest they held back in 2006.  I also have the fastest time through original vanilla 1-60 WoW in 4 days 20 hours. I have produced a very useful 1-60 horde speed leveling guide along with a 1-60 speedrun video.
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