I've used WoW-Pro for years and in WoD, Legion and now BfA it's been awesome for just going on auto-pilot and working your way through a zone. It has 3 levels of depth you can set, so you can set it to just do 1) the main story, main points of interest and rare mobs and treasure that aren't far off the beaten path; 2) every quest with a more thorough dive into the side stuff; 3) absolutely everything.
Before there was ingame WoW leveling guides, there was just eBook PDF leveling guides & what you paid for was the questing path. As far asWoW leveling guides have come with fancy ingame user interfaces, the questing path is still the core. Both WoW guides spend endless hours researching their questing path to find the fastest way to reach lvl cap. It is pretty hard to deem one faster than the other as both produce extremely fast lvling times. The reason I wanted to touch on this area is to confirm that both are really well planned and have seemingly very little difference.
Before I go ahead and settled this debate for good; I spent most hours surfing the .net to get an idea of what others were saying; if you have done the same you will probably find similar results ~ that in the general publics eyes, WoW Dugi Guide vs WoW Zygor Guides is pretty much even. U also probably found that a few opinions were biased towards the guide they owned. These findings aren’t very helpful in finding an outright winner however; they help show the fact that with what ever guide you end up choosing zygor and dugi guides, you will should be very satisfied!
I've been having what is apparently a scaling issue caused by inflated secondary stats on some Wrath of the Lich King items. In particular, my Highmountain tauren warrior leveled through Northrend and picked up a green, iLvl 87, 2h sword. All of the secondaries were in the +25 to +30 range, and the Dugi Gear Advisor decided it was better than the heirloom 2h axe I was using. So I went ahead and equipped the sword.
Bartender permet de personnaliser directement vos barres d'actions ainsi que les éléments de l'interface de WoW. Il est par exemple possible de rendre certains boutons plus gros voire même de déplacer des pans entiers de l'interface. L'objectif est de vous permettre de personnaliser l'interface à votre convenance, en fonction des informations dont vous avez besoin pour jouer.
Let's face it, World of Warcraft has an awful lot of content available, especially when it comes to end game content. Unfortunately, that can quite time consuming and not everyone can afford to spend so much time getting there. Wouldn't it be great if there was a way to skip all the grueling and time-consuming leveling process and just jump right into the end game? Thankfully, there is - WoW leveling service!
Angry Keystones vous permet d'enrichir l'interface de donjon mythique + avec de nombreuses informations pertinentes. Ce dernier vous indique le temps restant jusqu'au prochain palier de clé, un pourcentage plus précis pour l'avancement du donjon. L'addon traque également le temps mis pour tuer chaque boss et vous donne d'autres informations utiles pour améliorer vos performances.
Functionality is the heart of these guides, what you are really paying for. There are a lot of aspects I could look at with regards to functionality such as; questing path; quest progression; addon user interface; bugs; performance and many more. All that we are concerned with are questing path (speed) & user interface. All the other aspects aren’t worth comparing as both wow guides are light in terms of system usage, both have very few bugs, and both update your quest progress in real time.