Earlier this week, Blizzard finally announced a release date for World of Warcraft Classic, a barebones re-release of World of Warcraft long before it was filled with countless expansions. WoW Classic promises a pure, vanilla experience, one that a portion of the World of Warcraft playerbase has been chasing through unsanctioned vanilla servers stripped of various expansions. The game releases on August 27, which, while still a few months away, is still somewhat exciting, seeing as now most fans have an actual date to look forward to.

Earthen Ring-Alliance-USEarthen Ring-Horde-USEcho Isles-Alliance-USEcho Isles-Horde-USEitrigg-Alliance-USEitrigg-Horde-USEldre'Thalas-Alliance-USEldre'Thalas-Horde-USElune-Alliance-USElune-Horde-USEmerald Dream-Alliance-USEmerald Dream-Horde-USEonar-Alliance-USEonar-Horde-USEredar-Alliance-USEredar-Horde-USExecutus-Alliance-USExecutus-Horde-USExodar-Alliance-USExodar-Horde-US 

Who is Joana?  Joana, (AKA Mancow, or FuriousPaul) speedran 1-60 vanilla WoW from 2005 - 2007.  I have been server first to level 60 seven times in a row, along with winning Blizzard's "First to level 50" contest they held back in 2006.  I also have the fastest time through original vanilla 1-60 WoW in 4 days 20 hours. I have produced a very useful 1-60 horde speed leveling guide along with a 1-60 speedrun video.
Why was this downvoted? The swing analogy is horrible. There’s nothing physical that’s going to change when u play the game the exact same way as 04 05 06. The difference is u know what’s going on as opposed to not knowing where anything is. A good analogy would be playing Pokémon red again after beating the elite 4. The game itself won’t be any worse, it just will be easier and maybe less enjoyable if all you enjoyed is the aspect of not knowing where to go. But this is why pvp servers are magical, because each time you level a character, your leveling experience is different based on the encounters that happen while questing. In 05 U may have breezed through stv, but in classic u may spend an hour on a single quest solely because of the competition between factions on that particular quest.
Occasionally it's also been proposed to re-randomize all the gear. We didn't have best in slot lists back then. People weren't starting out as a fresh level 1 character with a complete list of which dungeons to run at 60 in order to gear as quickly and efficiently as possible. Now, all that data is available. If gear were re-randomized then all of those lists would become useless and thing would be close to how they were. Which is a more important part of the "vanilla experience?" the fact that item X from boss Y has exactly Z stats on it, or the voyage of discovery? Personally I think that voyage is way more important. Do you remember how many points of which stat on the ring or whatever that Darkmaster Gandling drops? I don't. Would it kill your experience if the BiS for every class were in a different dungeon so people had to actually play to figure it out rather than simply consult a spreadsheet? I don't think it would. For that matter, it probably wouldn't be a bad idea to handle it intelligently so that the better gear is in later dungeons. I remember there because some weird cases where level 40ish gear was better than anything that dropped in level 60 dungeons.
Tanaris-Alliance-USTanaris-Horde-USTerenas-Alliance-USTerenas-Horde-USTerokkar-Alliance-USTerokkar-Horde-USThaurissan-Alliance-USThaurissan-Horde-USThe Forgotten Coast-Alliance-USThe Forgotten Coast-Horde-USThe Scryers-Alliance-USThe Scryers-Horde-USThe Underbog-Alliance-USThe Underbog-Horde-USThe Venture Co-Alliance-USThe Venture Co-Horde-USThorium Brotherhood-Alliance-USThorium Brotherhood-Horde-USThrall-Alliance-USThrall-Horde-USThunderhorn-Alliance-USThunderhorn-Horde-USThunderlord-Alliance-USThunderlord-Horde-USTichondrius-Alliance-USTichondrius-Horde-USTol Barad-Alliance-USTol Barad-Horde-USTortheldrin-Alliance-USTortheldrin-Horde-USTrollbane-Alliance-USTrollbane-Horde-USTuralyon-Alliance-USTuralyon-Horde-USTwisting Nether-Alliance-USTwisting Nether-Horde-US

This is, in my opinion, the largest change that WoW Classic will have over Vanilla, and it’s something that simply can’t be undone. Back in Vanilla, guilds were very secretive over strategies of how to correctly defeat a boss. Videos of boss kills were virtually non-existent,and strategies on how to itemize and play various classes and specs were hard to come by, especially for newer players. This, in addition to the unforgiving raid requirements and difficult content, lead to a lot of the player base never really getting to see a lot of the endgame content. Those that did rarely ever did so efficiently, and it wasn’t uncommon for the best guild on any given server to take months to complete a raid tier. There is absolutely no way that this happens in Classic. The raids in Vanilla are very much a solved system by now. Every raid, and every boss and trash pack inside, has been thoroughly strategized and talked about to death over the last 14 years. Rest assured even if you and your friends never played Vanilla, someone in your raid party will know exactly what to do on every boss, exactly when the trash packs are going to respawn, and exactly what buffs and gear to get to prepare. That certainly doesn’t mean thatClassic raiding will be a cakewalk, but it will be different than how the majority of people stumbled through the content.

The World of Warcraft is going back to its roots with WoW Classic. Giving players the chance to return to the game as it was around the time of its launch, WoW Classic is set to launch worldwide on August 27. However, ahead of its imminent release, the team at Blizzard are offering a closed beta test for WoW Classic, and we've got all the details players need to jump in on the action.
The vanilla WoW Horde leveling guide you see on this site was originally made back in 2006 by Joana (AKA Mancow, or FuriousPaul).  The guides have been tweaked many times over the years to make things "faster".  The leveling guides were made because of all the messages I got from people asking me how I was able to level up so quickly on new realms.  I was first to level 60 on 7 different realms (3 with Mancow and 4 with Joana), even winning Blizzard's "First to Level 50" contest they held back in 2006.
This is another one that will most likely be a boon rather than a bane to the player base, though time will tell just how 14years of experience will affect the economy of Classic WoW. There has been no concrete word on just how AddOns will work in Classic, but if the infrastructure of the game works the same as it does in retail, there is a good chance that most of the mods that work in retail will work in Classic. This means that quite a few people will be running around with a whole host of gathering, crafting, auctioning, and gold making mods. Now, those mods did exist back in Vanilla, but not in the same way they do now, and not as many people had them back then as will in Classic. This will drastically affect how effective the auction house will be, and hopefully will affect the economy as a whole in a positive way. Another thing that will most likely see a large increase in popularity is carry runs. These have steadily grown in popularity since Vanilla, and rest assured with the old 40 man raid size that there will be quite a few “Molten Core full carry master loot ON PST for prices GOLD ONLY” being spammed in trade chat. Whether tokens will be available in Classic has yet to be discussed, but if so it will have an enormous impact on the economy of Classic. This, in addition to the differences I will cover in the next section, will have a pretty large impact on the endgame of WoW Classic.
World of Warcraft (also known as WoW) players have highly requested the classic version of their favourite game. As with any game, changes and major updates are added over the years. Since August 2006, many changes to the game have not been received well: such as trivialising levelling up. The level cap will drop from 120 to 60, but contrary to how that sounds, it will be a far more grindy journey of fun and progress. The current developers have made levelling up very fast in comparison to the classic days, purely to focus on end-game content and raiding which many people do not enjoy. Prior to these changes, many people enjoyed the games for years whilst not hitting max level, something never seen in the modern edition of World of Warcraft. The levelling process was a journey, having fun with professions and the grind that is no longer found. Of course, there are countless other changes that will be reverted, as you might expect when comparing something from 2006 to 2019.
It is also worth noting that World of Warcraft Classic isn't exactly an archive from 2006. It has been rebuilt from patch 1.12, using modern data architecture and reaps the benefits of the modern engine. This means a lot of non-controversial quality-of-life features will still be present and it is possible to run WoW Classic servers on modern server architecture. As you can imagine, much has changed in the last 13 years in the tech space. That's before smartphones were even a thing. The modern engine no longer allows certain behaviours that could be used to get out of bounds, also adds widescreen monitor support and accessibility options! However, it does have the disadvantage of not being able to run on 32-bit systems which isn't that kind to older systems considering the game is from 2006.
World of Warcraft (also known as WoW) players have highly requested the classic version of their favourite game. As with any game, changes and major updates are added over the years. Since August 2006, many changes to the game have not been received well: such as trivialising levelling up. The level cap will drop from 120 to 60, but contrary to how that sounds, it will be a far more grindy journey of fun and progress. The current developers have made levelling up very fast in comparison to the classic days, purely to focus on end-game content and raiding which many people do not enjoy. Prior to these changes, many people enjoyed the games for years whilst not hitting max level, something never seen in the modern edition of World of Warcraft. The levelling process was a journey, having fun with professions and the grind that is no longer found. Of course, there are countless other changes that will be reverted, as you might expect when comparing something from 2006 to 2019.
Kaivax, a WoW forum community manager, revealed that WoW Classic's class design, battleground mechanics and stats on existing items will be set to their 1.12 state, despite the game releasing content that expands beyond that. This removes "progressive itemization," so if the stats on a specific piece of equipment was changed during the original updates, that won't take effect in this version.
Learned this today: posted a comment, came back later to see if there was any feedback, reloaded the page: the page posted a copy of my comment. That was not what I wanted. I just wanted to check if my comment was posted and if there were some responses. I did not want to post a copy of my comment from 5 hours ago. And, a humble guess, I think the majority of the users are not expecting such behavior either.

Now that you know to loot everything (see tip #1), you’ll have a lot of items in your bags. Any item that is white quality or greater may sell on the Auction House. How do you know what will sell well on the auction house? Trade goods and green quality (or better) items will almost always sell on the Auction House. See our Auction House guide (coming soon!) for more information.

I am currently working full time on my Vanilla WoW leveling guides.  Soon there will be a 1-60 speed leveling guide for Alliance, along with in-game guide versions available for my members area.  As of right now, there is no members area, but if you would like to show support for my efforts into this project, you can simply donate to me via Patreon if you like (you will get some cool rewards in return).  Or you can donate directly with PayPal if you like.  All donations are highly appreciated and they will only motivate me more to continue making the best vanilla WoW leveling guides on the web.

For the duration of the fight, creatures in the immediate area will not be visible to you (but they may still attack you if they wander too close). Keep in mind that other players will still be able to see you and attack you if you are eligible for player vs. player (PVP). Other players will also be able to view your pet battle in real time, including the pets involved as well as their health as the match progresses.
Warrior should be a go-to choice for everyone who wants to get into the end game. Protection Warriors in Classic WoW were considered as one of the best tanks, Fury talent build was a great option for DPS while Arms were dominating PvP environment. However, Warriors’ strength relies on the character’s gear, which means that you might need to put some hours into finding the right items for your class. It is also worth mentioning, that Warrior might be one of the hardest classes to level up in World of Warcraft: Classic but rest assured, if you’ll manage to hit the level cap and find suitable gear, Warrior is one of the strongest classes in the game.
Kaivax, a WoW forum community manager, revealed that WoW Classic's class design, battleground mechanics and stats on existing items will be set to their 1.12 state, despite the game releasing content that expands beyond that. This removes "progressive itemization," so if the stats on a specific piece of equipment was changed during the original updates, that won't take effect in this version.
The quickest way to level up is to travel through the game's zones, completing all the quests you encounter along the way. Completing quests grants you Experience points, which will slowly fill in your experience bar with blue or purple. When the bar fills, you reach the next level. Alternatively, you could choose to run Dungeons or Battlegrounds, which are not covered in this beginner's guide.
This is, in my opinion, the largest change that WoW Classic will have over Vanilla, and it’s something that simply can’t be undone. Back in Vanilla, guilds were very secretive over strategies of how to correctly defeat a boss. Videos of boss kills were virtually non-existent,and strategies on how to itemize and play various classes and specs were hard to come by, especially for newer players. This, in addition to the unforgiving raid requirements and difficult content, lead to a lot of the player base never really getting to see a lot of the endgame content. Those that did rarely ever did so efficiently, and it wasn’t uncommon for the best guild on any given server to take months to complete a raid tier. There is absolutely no way that this happens in Classic. The raids in Vanilla are very much a solved system by now. Every raid, and every boss and trash pack inside, has been thoroughly strategized and talked about to death over the last 14 years. Rest assured even if you and your friends never played Vanilla, someone in your raid party will know exactly what to do on every boss, exactly when the trash packs are going to respawn, and exactly what buffs and gear to get to prepare. That certainly doesn’t mean thatClassic raiding will be a cakewalk, but it will be different than how the majority of people stumbled through the content.
“To fill our pool of beta and stress test participants, we’ll be choosing dedicated players who meet select criteria from both the WoW Classic beta opt-in and the standard Warcraft beta opt-in. Participants will also need to have an active subscription or active game time on their Battle.net Account. While opting-in to the beta is the primary way to make sure you’re in the running to join the test it doesn’t guarantee an invitation to the closed beta test. We may also consider additional factors such as how long a player has been subscribed to the game so that we have the right mix of players to ensure great feedback toward making WoW Classic the very best experience for the community.”
Classic WoW is the highly anticipated, upcoming (re) release of the original, first World of Warcraft version, known as Classic and by it's other popular ice-cream like name: Vanilla WoW. Dubbed Retail Classic, or Official Classic by the playerbase - it was finally announced by Blizzard in November 2017, after a lot of pressure from the Private Server World of Warcraft community, since the latter's shutdown of the most popular Private Server called Nostalrius which featured the first WoW version in two separate PvP and PvE servers.

The original World of Warcraft was released in 2004, and World of Warcraft Classic aims to recreate the state of the MMORPG before its first expansion, The Burning Crusade, was rolled out in January 2007. Previously, players looking for a “vanilla” version of the game were only able to experience it on custom servers such as Nostalrius, which Blizzard shut down in 2016 to protect its intellectual property.
Another way to make gold. This option works well at level 60 when you have some good gear already. Obviously, you should have some gold ready to buy reagents. Be ready for expenses up to 225 skill points in any profession: items below that are not worth much. You will get first income after 225 skill points in Leatherworking, Blacksmithing, Alchemy or Tailoring. Unfortunately, Engineering and Enchanting will still require some investments.  The only way to make gold with enchanting is disenchanting skill (we talked about it).
When hovering over an ability, the tooltip will tell you whether or not that attack is weak or strong against certain pet types. Additionally, you can hover over the opposing team's pets and view their attacks during combat. This will be important since it’s a good idea to pit a pet that's strong against the opponent's pet who's vulnerable to that type.
Along with revealing the WoW Classic release date, Blizzard also listed plans for both a beta and stress test of the game. Players who opt-in for the testing on their account manager page and have an active subscription will be randomly selected for the beta starting May 15. Then the developer will have three stress tests where players can log in to play the game for a short period of time on the following dates:
So committed, in fact, that modern WoW players are trying the beta and reporting what seem like bugs today but what were actually intended functionality 13 years ago. This became such a common occurrence that Blizzard publicly posted a list of known non-issues called the "WoW Classic 'Not a Bug' List." For example, hitboxes for the Tauren player race are much larger than those of other races. In a modern game, this would be seen as a serious balance issue (see: Apex Legends). But it's what vanilla WoW was like, so it has been faithfully reproduced.
To fill our pool of beta and stress test participants, we’ll be choosing dedicated players who meet select criteria from both the WoW Classic beta opt-in and the standard Warcraft beta opt-in. Participants will also need to have an active subscription or active game time on their Battle.net Account. While opting-in to the beta is the primary way to make sure you’re in the running to join the test it doesn’t guarantee an invitation to the closed beta test. We may also consider additional factors such as how long a player has been subscribed to the game so that we have the right mix of players to ensure great feedback toward making WoW Classic the very best experience for the community.

The vanilla WoW Horde leveling guide you see on this site was originally made back in 2006 by Joana (AKA Mancow, or FuriousPaul).  The guides have been tweaked many times over the years to make things "faster".  The leveling guides were made because of all the messages I got from people asking me how I was able to level up so quickly on new realms.  I was first to level 60 on 7 different realms (3 with Mancow and 4 with Joana), even winning Blizzard's "First to Level 50" contest they held back in 2006.
Although the Battle Pet Trainer will only offer to teach you your race-specific companion, it is possible to add all of these pets to your collection. You can either find them in your faction’s auction house or you can create a character of the race whose pet you would like to learn. Using your new character, you can seek out any battle pet trainer in major cities. After you learn the pet, you can delete the character; the pet you learned will not be removed from your collection.
Who is Joana?  Joana, (AKA Mancow, or FuriousPaul) speedran 1-60 vanilla WoW from 2005 - 2007.  I have been server first to level 60 seven times in a row, along with winning Blizzard's "First to level 50" contest they held back in 2006.  I also have the fastest time through original vanilla 1-60 WoW in 4 days 20 hours. I have produced a very useful 1-60 horde speed leveling guide along with a 1-60 speedrun video.
The vanilla WoW Horde leveling guide you see on this site was originally made back in 2006 by Joana (AKA Mancow, or FuriousPaul).  The guides have been tweaked many times over the years to make things "faster".  The leveling guides were made because of all the messages I got from people asking me how I was able to level up so quickly on new realms.  I was first to level 60 on 7 different realms (3 with Mancow and 4 with Joana), even winning Blizzard's "First to Level 50" contest they held back in 2006.
For the duration of the fight, creatures in the immediate area will not be visible to you (but they may still attack you if they wander too close). Keep in mind that other players will still be able to see you and attack you if you are eligible for player vs. player (PVP). Other players will also be able to view your pet battle in real time, including the pets involved as well as their health as the match progresses.
In player vs. player designated zones, you will still be viewable and attackable by players, but you are not left completely defenseless. While engaged in a Pet Battle, any attack from another player will break you out of the battle. You will receive a 3 second damage shield that will absorb 50% of incoming attacks. The same exact wild pet that you were previously battling will respawn after you come out of combat with the other player. However, if you defeated the primary pet in battle prior to leaving the match, the pet and its team will not respawn.

World Of Warcraft Is A Massively Multiplayer Online Role-Playing Game Released Initially In North America 2004 By Blizzard Entertainment, November Of The Same Year Released In America, New Zealand,Canada, Mexico And Australia. It’S The Fourth-Best-Selling PC Game Full Of Magic And Limitless Adventure Setting In The Warcraft Fantasy Universe. As For 2008, The Total Number Of Worldwide Players Paying Already Reached 11 Million 500 Thousand, Creating The New Guinness Book Of Records. By 2017, The Game Had Grossed Over $ 9.23 Billion In Revenue, Making It One Of The Highest-Grossing Video Game Franchises Of All Time.
Swim Speed Potions (used especially at lvl 37 for Faldir's Cove in Arathi Highlands and lvl 57 in WPL).  Try to get multiple stacks of these.  I also recommend keeping a stack of these always in your bags.  You will frequently pass rivers and lakes and can use these potions to pass them faster through out the guide.  Please note that these potions do not stack with Druid's Aquatic Form and Glyph of Aquatic Form.
© 2019 Condé Nast. All rights reserved. Use of and/or registration on any portion of this site constitutes acceptance of our User Agreement (updated 5/25/18) and Privacy Policy and Cookie Statement (updated 5/25/18) and Ars Technica Addendum (effective 8/21/2018). Ars may earn compensation on sales from links on this site. Read our affiliate link policy.
If you’re into MMORPG games, you’ve probably heard that World of Warcraft is preparing to release a classic version of the game this summer. However, not many people have played in the real Classic and current in-game classes might seem completely unrecognizable to some. In the early days of World of Warcraft, the class choice was very important – leveling was super slow, which meant that you could get stuck with your character for months.
This is the most advanced tip that will only suit the smart players – those willing to spend some time in the auction house. In order to start with the speculations, you’ll need some initial funds and some basic knowledge about the prices on your server, so this tip might not be suitable for many. Back in the day, in order to sell stuff quickly, people used to sell various stuff cheaper than the average price standard on the market and your job is to find those deals and quickly buy them out before anyone else does. This is where the real gold making comes from!
Wait, /sit to trigger crits is p-server thing? I distinctly remember people saying that if you sit, you will be crit when I played 1.12 Vanilla. On top of that - there’s that pally that one shot Kazzak in early Vanilla because he stacked a shitload of reckoning when it didn’t have a limit - it’s not inconceivable that he did it without /sit to trigger crits, but it would take him so, SO long to do that without /sit.
There are 5 Dreaming whelps and 7 adolescent whelps spawns, They drop the small flame sack which sells for a decent amount at auction house or can be used to make fire protection potions. The sacks have around 10% chance to drop and it's one of the main reasons you want to grind here. On top of this you'll get lots of grey items, green and blues with a higher chance than your average mob. If you are not aware yet, dragonkins have the best loot table in the game while having less HP and armor... making them easier to kill, assuming you're not fighting elites...

You are right here. The Rematch string is part of the Info box, and as such it should be parsed correctly. (The string that contains the correct and breed/damage-specific min health requirements). This should be enough, but, I think there are also folks that aren’t using Rematch. They also should know of the type-specific min health requirements. Unfortunatly the default forms of the page don’t offer any detailed entries for the min health. They only offer one entry (for all damage types), and I always put the worst-case min health there (for pets that are weak against the expected damage type)  

In OSRS, before bonds (their equivalent of tokens) were released, there was a strong gold industry, but most people who bought gold did so by buying bonds on the main game, then finding a dedicated 'swapper' who'd exchange their RS3 gold for an appropriate amount of OSRS gold (taking a cut for themselves, of course). I wonder if a similar system will pop up in classic wow

And for talent builds. I prefer to make my own talent builds. But I've been playing RPGs since the 8bit days so half the fun is building my own characters up. I already made and bookmarked 1 deep fire mage build, 2 elemental mage builds, and 2 deep frost mage builds. And I might remake them tomorrow if I read up on any good talent choices I left out my 1st 5 times lol. And I have multiple builds for the other classes I play too.
Thanks so much for the replies. I think I am somewhat of a collector/roster builder. I go around doing the dailies but I also like buying pets just for their looks. I watched hazelnutty on youtube last night. I think I will focus on doing the expeditions when I have time to get all the pets that come from that. Then I will go back and do old raids like Eekwibble suggested.

Thanks so much for the replies. I think I am somewhat of a collector/roster builder. I go around doing the dailies but I also like buying pets just for their looks. I watched hazelnutty on youtube last night. I think I will focus on doing the expeditions when I have time to get all the pets that come from that. Then I will go back and do old raids like Eekwibble suggested.
Earthen Ring-Alliance-USEarthen Ring-Horde-USEcho Isles-Alliance-USEcho Isles-Horde-USEitrigg-Alliance-USEitrigg-Horde-USEldre'Thalas-Alliance-USEldre'Thalas-Horde-USElune-Alliance-USElune-Horde-USEmerald Dream-Alliance-USEmerald Dream-Horde-USEonar-Alliance-USEonar-Horde-USEredar-Alliance-USEredar-Horde-USExecutus-Alliance-USExecutus-Horde-USExodar-Alliance-USExodar-Horde-US
Leatherworking has three specializations: Elemental, Tribal and Dragonscale. I’d pick up Tribal one. It allows to craft Devilsaur set items. Hunters, Rogues, Warriors, Feral Druids, even Enhancement Shamans and Retribution Paladins are among your potential clients. On any realm there is Un’Goro Mafia on Horde and Alliance, they control whole Un’Goro Crater zone and farm Devilsaurs 24/7. They are making thousands of gold. With Dragonscale Spec you are able to craft Black Dragon Mail set. Good demand as well among DPS classes Warriors, Hunters, Shamans, Paladins, for those who wants Bis Pre-Raid items fast and easy.
As you level, you will buy new ranks of spells. If you splurge out on an item upgrade, you will not have enough gold readily available to upgrade to the latest ranks of spells: placing you behind. Moreover, you can buy gear upgrades from the Auction House (AH) or vendors. Furthermore, you may have large investments that need to be paid for professors. You will need to purchase reagents and items such as leather, bolts of cloth, alchemy supplies – unless you have a charitable friend or another high-level alt.
Once WoW Classic Launches As Appointed, New WoW Currency Just Like WOW Gold Must Be Provided For Almost Anything Including Exchange WoW Items. Exactly, We MMOAH, A Platform Owning Hundreds Of MMO Game Currency Including The Coming World Of Warcraft Classic Gold Keeping Up To Date And Satisfying-Full Inventory, Have Been Selling Game Currency For Several Years To Worldwide Clients, We'll Provide 100% Secure Online Payment System, Fast Delivery And Cheapest Prices Even 100% Refund With NO.1 Reputation Checked On Trustpilot, Ownedcore And Epicnpc Reviews. Now, We Start To Accept WoW Classic Gold Quick Order, Don't Delay Any Longer, Hope A Joyful Trading.
×